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Around Shuro are three plates outfitted with three crystals.
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Once all enemies have been killed, Shuro Chi will begin to increase the tempo of her song, making the timer click twice as fast as before. Destroy all enemies that spawn as quickly as possible. Her song timer will reset back to 4:00 minutes every time you eliminate 2 bars of her health bar or every time you finish a short event.Īfter clearing the room, the first event of the fight begins. The fireteam must stop her from finishing her song while chasing her deep throughout the encounter zone. The fireteam must prevent Shuro Chi from reaching the end of her song or otherwise, the team will wipe. Once the area is entered, Shuro Chi will begin her song, which begins a debuff timer at 4:00 counting down. Four Taken Knights will be spreading fire throughout the area along with the first appearance of the Eye of Riven enemy type. Once the door to the area is opened, a large number of Taken enemies will appear with Thrall on the first level, Psions on the second level, and Acolytes on the third level. The next area leads to the First Spire, which is home to Shuro Chi, the Corrupted. Killing Kalli will grant players the third and final Seed of Light, to unlock the last available subclass tree. During the second stage of the fight, Kalli can attack with a deadly area-of-effect blast if you enter melee range so be sure to keep your distance from her. Cast any Warlock healing abilities or buffs in the center during the attack phase. The icons will change after the DPS phase, so be sure to double check them before starting a new rotation. Players check the glowing icons and travel to their open plates. The best strategy is to split the six-person fireteam into three groups of two Guardians. After three attacks, the fight will return to the earlier phase and repeat. Kalli will rotate to each side of the center, above a new set of doors, and repeat the attack. Wait for the doors to open, sprint inside them, wait until the attack is finished, then emerge. These rooms will shield Guardians from her attack but each room can only fit one player. While she is casting her weapon, look below her to the two rows of doors. Afterward, she will prepare to use the weapon which will wipe the team. The fireteam must concentrate their fire to damage her during this 15-second window. Once all plates have been captured, Kalli will enter the room's center area conceive an ontological weapon. Kalli will warp to random plates while teams are capturing them and attack with blasts. Once all the plates have been completed, regroup with all players in the center of the room where the team can damage Kalli. Once the Knight is killed that plate is complete. Once a plate has been held for three cycles of explosions, a Taken Knight will spawn. Guardians must stand on top of the clear portion of the plate and defend as waves of Taken Thrall and Taken Psions will rush the area. Once they explode, they will appear in two new sections. Two Taken Blight bombs will appear above two of the portions and will explode after about 8 seconds. Each plate is divided into three portions. Each plate will have their symbol embedded near the plate. Throughout the area, you can find a matching plate for each of the icon types. Heads (two-headed snake), Smile (a snake with a smiling face), Eight (a sign for Eight), and Infinite (the infinity symbol). Closer to the central pit, a collection of six icons in 3 pairs will appear. The area is outfitted with various platforms along with 9 plates around the area. The raid begins with the Guardian fireteam arriving in a massive chamber that bears resemblance to the Blind Well. She serves as the first major encounter in the Last Wish raid. Kalli is an Awoken Techeun who served Queen Mara Sov before being Taken by Oryx and transformed into a Taken monstrosity.